Game
Camping With Springtrap
2 years ago

↓ Update V0.3 (Alpha) ↓

Advanced movement update + tons of fixes


V0.3 (Alpha)

A very big update adding a lot of movement mechanics and bug fixes + improvements

Thanks to @jaydanson again for saving the project by adding and fixing some difficult and important stuff

New stuff

-Added a reload animation for the AR

-Added an aim offset for the magnet animations

-Added an adjustable reload time value for every gun

-Added ledge mantling/climbing

-Gained the ability to vault over certain objects

-Added climb/vault animations

-Added swingable bars

-Added a swing animation

-Added the groundlam with damage

-Added groundslam charge/hit animations

-Added jump boost animation

-Added a landing animation when landing (fast/hard on the ground)

-Added slide boost/dash

-Added magnet hand movement

-Added animation for when using the magnet hand

-Added advanced sliding

-Added sliding/crouching animations

-Added a cooldown for the sliding (to prevent you from spamming it every milisecond)

-Added screenshake for the jetpack jump boost

-Added screenshake while sliding

-Added sounds for the jetpack jump boost

-Added 2 sounds while sliding

-Added sounds for the dash

-Added a sound for vaulting

Changes/improvements

-Removed the insane b-hopping

-Made the landing screenshake intensity more dynamic

-Fixed/reworked the dashing

-Improved/replaced falling animation

-Replaced the jetpacc model with the baccpacc

-Added a Z-speed minimum requirement before you can use the groundslam

Bug fixes

-Fixed the groundslam that was only killing springtrap and nothing else

-Fixed a a couple of broken animation montages

-Fixed a bug where that landing from a high fall while reloading will stop the reloading and guns from working

-Fixed a bug where that you could reload while vaulting and while using the magnet

-Fixed a bug where that you could fire a gun while swinging

-Fixed a bug where that reloading while swinging would break the guns code and stop them from working at all

-Fixed a bug where that the AR could shoot during the groundslam

-Fixed a bug where that the player could shoot while groundslamming

-Fixed animation bugs with the AR

-Fixed a bug where that you weren’t able to switch from the AR to the agonizers if the shitpistol wasn’t in your inventory



0 comments

Loading...

Next up

Ruined CatNap

Our game has been under developement for more than a year and a half??

The demo will be released on friday the 18th!

Happy New Year, POPGOES fans!

Here's a summary of some of the best POPGOES things that happened in 2025. What were your favourites?

Camping With Springtrap is CANCELLED

Nostalgia-Bait Springtrap

The endo AI is almost done, which is also the base AI of Freddy so making freddy wont take long. We're also replacing freddy's shotgun with a one-handed one because why the hell not!

It has been a while since the last update and that's because the upcoming one is b i g and takes a while.

It will include a menu overhaul (for the 4th time), multiplayer, complete animation overhaul (for the 3rd time jeez) and much more improvements.

Into the Water

With a gameplay redesign comes a main menu redesign...