Game
Fusion Balls
10 years ago

Update v0.4.5


Updated a few small issues.

  • Fixed respawn areas, now will respawn you in the middle of the platform and not on the edge. (thank you HallowGames for finding this issue)

  • Fixed falling off the back left and not being repsawned at all. (thank you MySecretWeapon for finding this issue)

  • Tweaked the cameras movement speed so it’s not so aggressive when moving in the opposite direction.

  • minor graphical changes

Yes, I am working on a couple new levels so people don’t have to play the same one all the time.



0 comments

Loading...

Next up

v0.1.1 Patch & HTML5 Release

This patch should fixed the graphical issues when the game window is scaled.

Added Main Menu, and the ability to choose your ship which will be represented in the game.

You can now play in your browser with HTML5 edition.

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What you all think

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.