Hello SpaceWalkers!
Here is the update 1.3 of Project Eden!
Some changes:
No more limited sprint
The monster’s sight now was decreased;
There is light when the player crouch;
The light now decrease more slowly;
The search around the cave was simplified;
The crouch is more smooth;
The wood is changing shader when the player is nearby;
Update the command menu;
The Main Screen Music now is looping;
Menu now fitting the screen;
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
The whole squad is here!
Interested? Follow me!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Why walk when you can jump?
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Only true badasses may pass! #conceptart #art #gamedesign
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669










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