Game
Block Blitz
7 years ago

Update v1.3.0


Fixed bug where blocks could occasionally bounce REALLY high (potentially costing you the game)

Set info section to use multiple pages with images

Added preview for next ball type

Added audio options (and maximize/windowed option for PC build)

Changed black balls to rainbow and white balls to black (purely visual)

Rainbow blocks can now be set off by both black and rainbow balls

Changed black block triggered block spawning to gradual instead of instant

Fixed bug where multiple blocks could exist in the same position

Increased ball fall speed

Set ball fall speed to slow a bit while blocks are moving upwards (to help prevent ball clipping through blocks and breaking stuff it shouldn’t be able to reach)

Set main score display to gradually roll up to current score instead of instantly updating (purely visual)

Added some basic checks to help reduce player getting screwed by RNG
(including making sure the player doesn’t get the same type of ball multiple times in a row and having a slightly higher chance of getting a ball that matches the type of the highest block)

Added APK build for android



0 comments

Loading...

Next up

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Chiaki Nanami!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Runestones: from concept to in-game model🗿

Werehog transformation process. #sonicunleashed

So here's the first of the zodiac signs i will make for the next weeks.

Finished work on the emotions of a new character for the tank universe

Demonstration of the spells and their effects :)!

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.