Game
Super Smash Bros. Feud

10 months ago

Update ver. 08-13-2023


Hi everybody! Look what I've started to develop!

Now that I FULLY finished programming and debugging the timer, including the final 5 second countdown, I'm ready to start testing the ability to customize the amount of time a match will last! Right now the Rules menu is just an empty shell, for display only, but scripting will start as soon as I make the sprites for the box on the left displaying what everything does.

Well, Smash fans will be familiar with this.

I also fixed a few issues in my timer. I couldn't figure out why it wasn't activating the final countdown when it reached 5 seconds. That's because I made an error coding the timer. It wouldn't display 0 milliseconds or seconds and skip straight from 1 to 59. That's because I checked for when the values == 0 when changing back to 59. I now check for -1, which allows 0 to be fully counted. Now the thing fully works properly!

I also made some more adjustments to edge options because I notice sometimes the fighter goes up too high or down too low (and clipping through the edge) when climbing, attacking, and dodging from an edge grab.

Well, I'm off on holiday soon this week so I won't be working. But I hope to have something after that!

Take care

~TF



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