X-AXIS Update v2.0.0
New additions:
New item - Batteries - Restores 1 HP to the player. Has a unique appearance in MORT Mode. Does not spawn in Hard Mode.
New music track - END OF THE LINE_ (by Figburn)
Bug fixes and improvements:
Fixed a bug where the player can dash while moving up a lane, causing the player character to become misaligned (thanks MSBen)
Fixed a bug where switching lanes repeatedly can cause the player character to become misaligned. TECHNICAL NOTE: Due to this, the input window for changing lanes immediately after changing a lane has been reduced as a consequence, especially if holding down the respective UP/DOWN key.
Corrected some broken animation frame switching for both Axis and Martlet.
Added a loading screen with unique artwork.
Enabled interpolation for a smoother gameplay experience.
(Browser version only) Online HTML-5 version is now compiled properly thanks to TurboWarp Packager's ZIP package feature.
(Browser version only) Added an additional 60FPS build if the game appears to slow down on certain browsers, like Mozilla Firefox or Waterfox.
I also forgot to note this, but spike despawning has been made slightly smoother. It's not an important change to mention, but it looks nicer especially with the overhaul to how spikes spawn and move fast in the game.
Made some huge gameplay overhauls:
Spikes and coins will now speed up over time. Every 30 seconds their speed gradually increases until they reach a max speed. This also applies to batteries.
Coins will now appear less frequently. Their original frequency from the initial release is restored in Hard Mode.
Spikes and coins are now faster in Hard Mode.
Report any bugs you find via the comments section! Thanks for playing!
~EleCyon
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