-Added force fields -Revised map -Balanced weapons. -Made the sniper rifle do more damage relative to how high on the enemy you hit. 1 hit kills are possible -Created a username system -Made guns have limited amo supplies -Increased the range of looking speed on joysticks. Eg, with a high sensitivity setting you can still make subtle adjustments to your direction now -Made it so you have to hold the swap button down for a small amount of time before picking up a new weapon -Made weapons disapear and respawn -Made it so players spawn away from enemies -Decreased the amount of health that enemy shards give you
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shadow The Hedgehog X pixel art
"Our work is never over" they said.
Strange Umbrella
Regular exercise is key for healthy wings.
Try it out!
Cash Banooca
Path of Kami, running around the shrine area
Double Rainbow!!!
Colorful Fox
Happy Late Easter!
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