Game
Super Squishous
11 years ago

Updated Gameplay and Art

I changed the art to a warehouse theme. I also adjusted the gameplay to Make it more fluent and not so slippery.




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Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I-Buki

Mio-Da!

Ibuki Mioda!

Microsoft Windows XP Unprofessional (windows logo prototype)

Shuiro Haname. #Commission

Commission for @ShuHaname

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.