Next up
Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!
The door is finally open.
What awaits Eric in this final area?
And what of his cheese?
Death now has a little more flair to it.
Nothing like big red text that stares you in the face and tells you that you lost.
In The Name of Cheese has been released!
Thank you all for following along with my little project, hope you all enjoy!
Over the past few days, I wasn't sure where I was going with my current project, but now I know for sure what I want to do with it.
...SO I'M MAKING IT A DATING SIM BABY!!!
The game is now playable from start to finish!!!
Word of advice: Try your best not to get cornered.
Provided without context.
Small development update (Slowing down/semi-hiatus?)
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?










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