Next up
The game is now playable from start to finish!!!
Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!
Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!
In The Name of Cheese has been released!
Thank you all for following along with my little project, hope you all enjoy!
Small development update (Slowing down/semi-hiatus?)
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
Getting close to the end. One more stage and a boss to go.
The trailer is complete!
It will be published at launch, which hopefully won't be too long. The only thing keeping me is a few music tracks.
Death now has a little more flair to it.
Nothing like big red text that stares you in the face and tells you that you lost.
Equipping stuff works, woo










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