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Provided without context.
Small development update (Slowing down/semi-hiatus?)
Word of advice: Try your best not to get cornered.
The door is finally open.
What awaits Eric in this final area?
And what of his cheese?
Getting close to the end. One more stage and a boss to go.
The trailer is complete!
It will be published at launch, which hopefully won't be too long. The only thing keeping me is a few music tracks.
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
A few screenshots from my upcoming RPG project. Might make a page for it on here when I get a few things together.
Here's my contribution to #screenshotsaturday, showing off the wizard enemies in the library level! It also showcases the Shield spell. I could probably change the color of the hit numbers and fireballs to be more visible, though.
Death now has a little more flair to it.
Nothing like big red text that stares you in the face and tells you that you lost.










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