Game
Omnipotence
11 years ago

Updated visuals and a new mode!


Wow fellas, over 600 plays! I appreciate everyone’s feedback, but I could use a lot more! I’ve updated the game with some super sexy visuals, as well a new gamemode!

Some of the main features are:

  • A new gamemode!!! This is the main update. It’s sitll in beta, and I’m bettering the controls (already have much more responsive movement done) but I think you guys will like it. It’s completely different from the main game, but it’s still ridiculously fun. Please give me suggestions on how to better this gamemode!

  • Improved enemy AI as well as more intuitive controls

  • Stuff in the background so it’s not so dull

  • Trails instead of particle effects on enemies and players! Looks super sexy

  • Changable colors for the player! (More useful in the new gamemode, as it changes the spike colors, as well)

I’ve had quite a few ideas of different gameplay mechanics using the same simple ball/spike combo, so instead of making a bunch of games using the same assets, I’m just going to add gamemodes to Omnipotence! These will usually be much different than the normal design (As you’ll see from the new gamemode!) but should fit in nicely, and will take advantage of all upgrades

I’m really happy you guys enjoy what I’m working on. Definitely makes the effort worthwhile.

Love you guys c;



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