So, I’m scrapping this game in its current form. Sad news, I know, but I’m currently working on another version of this game. It will be in glorious 3D, I just got a copy of unreal engine, which should make my life a lot easier. So, I need suggestions for some things I should do for this game. Such as UI, should I make a health bar, or should I have it on Ryuko? (as in her kamui gets redder and redder) I’m also trying to figure out how the inventory system will work. Any and all suggestions are welcome.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Werehog transformation process. #sonicunleashed
My D&D art for my family so far (WIP if you couldn't tell)
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
Some Shadow boss fight gameplay 👾
A sneak peek at the new OST, can you guess what this song will be used for? 🤔
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