So, I’m scrapping this game in its current form. Sad news, I know, but I’m currently working on another version of this game. It will be in glorious 3D, I just got a copy of unreal engine, which should make my life a lot easier. So, I need suggestions for some things I should do for this game. Such as UI, should I make a health bar, or should I have it on Ryuko? (as in her kamui gets redder and redder) I’m also trying to figure out how the inventory system will work. Any and all suggestions are welcome.
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Path of Kami: The Evolution of the Lore
So here's the first of the zodiac signs i will make for the next weeks.
Microsoft Windows XP Unprofessional (windows logo prototype)
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Explosive domino effect
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!
Hey you, rookie! Yes, I am talking to you!! Come over here? Relax! Just stick to me and everything will be fine. By the way, my name is James Varhuher, but you can call me Big J. I will bring you up to speed.
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.










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