So, I’m scrapping this game in its current form. Sad news, I know, but I’m currently working on another version of this game. It will be in glorious 3D, I just got a copy of unreal engine, which should make my life a lot easier. So, I need suggestions for some things I should do for this game. Such as UI, should I make a health bar, or should I have it on Ryuko? (as in her kamui gets redder and redder) I’m also trying to figure out how the inventory system will work. Any and all suggestions are welcome.
Next up
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
We are under attack!
I was bored, so... ManutKat.
Finished work on the emotions of a new character for the tank universe
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Regular exercise is key for healthy wings.
Try it out!
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
not the greatest house, but it's a house! :D
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby










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