Game
Keytar: The Wave Trigger
8 years ago

Upgrade 0.3.1


  • Bugs Correction:

    • Improvement in the HTML5 version (The game started working too slow and with sound errors at a certain time of playing in the Google Chrome browser).

  • Graphic Updates:

    • Screen shake when killing the Bosses added.

    • Change in the HP color.

  • Size reduction of the game from 22 MB to 6.5 MB for Windows.



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Designing the bosses...

Version 0.1.0 screenshot

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

I did this on my 3DS ^^ #Kirby

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM