Next up
So I managed to include the nose in the first sprite, but it came out kind of awkward in the second sprite. Does anyone have suggestions on how to improve it?
The game over screen. As I said before, you know it's serious when the hero de-transforms
Here's the new mission select screen! Featuring sprite Akio. His posture has not improved
Big update this time. Added level end screens depending on how well the delivery went. Also, the wind spell should actually be useful now
We got taunts! Not as many as the original unity build, but still
I had to make sure this feature carried over from the Unity version. Get some good Cary Levi reaction images in there
I'll have new updates soon, but for now, I have to share this incredible commission! The background was done by @LUKELCS with Cobalt Moon done by @jasxy_ . You can get a commission for yourself at https://colorcharityevent.carrd.co/ and support a really good cause
Added a wacky game over screen. With that, the game is complete! Happy delivering!
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