Since, we’ve rushed to finish the game on time, we were not able to get the game properly play-tested. Hence, I’ve had to remove the bugs after the jam and upload this new version.
There may be more bugs, so don’t hesitate to report them here or on the game page, so I can fix those as well.
EDIT: After a bit more of play-testing, we’ve encountered a lot of new bugs so those have been fixed in the version 0.1.2.
Cheers,
the Archeos team
Next up
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Chiaki Nanami!
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
2d lighting experiment
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Hi all, Quick update with a bunch of fixes and changes.
Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.
Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone
Enjoy!
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Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.










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