Next up
The game will have 6 base class, wich i finally decided. And will have 16 combo class. Some of the combos and all the class are in the image.
The center one is the combination of all 6 class. The external circle is the normal combos.
Finished my twitch bg.
Hope it became cool, also if you can give your opnion 'bout itk, i would be really happy.
Still need some final details, but i don't think i'll finish it until next month.
Some card frames. The art is incomplete, still needs bg and be converted to svg.
First step on my 1:1 drawing, the face is almost done.
I'll use it as bg on my lives :)
Sorry for the low quality, i'll take better photos next :P
And for sure i'll never make a size comparission on my life, five minutes just for a photo
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Path of Kami: The Evolution of the Lore
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
0 comments