4 years ago

uv's were different and boulder drawing distance




1 comment

Loading...

Next up

there was no checkerboard floor on the other side of the door

Hello This Was The 1997 Beta of Mario 657 It Has Final And Beta

pEngiin96

fences were at the edge and slight uv Differences

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Family band complete!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Szayel Aporro Granz - Bleach