Game
Vive Nights at Freddy's: A VR Fan-Remake
8 years ago

V 0.3.1 - Performance Improvements, Difficulty Tweaks


This release is primarily about adjustments to the lighting and roomscale options in an effort to improve performance. On my own system I saw 30% framerate gains from these changes, and on top of that I’ve added the ability to disable reflections (a vive-only feature, that’s why oculus users had better performance), which also dramatically increases framerates.

I’ve also tweaked the difficulty a little to make the first night a bit less frustrating, and have added a few quality-of-life options that might make the room controls a little easier to manage.



1 comment

Loading...

Next up

Alive? Questionable. But I'm still here.

Be sure to check the cameras in the hallways to see if they're getting close.

All work and no play...

My favorite time of year approaches...

They're allowed to free-roam at night, to keep their servos from locking up.

Withering away once again.

Getting into the holiday spirit.

200 Followers! Sounds like a reason to Celebrate...

Move over, Freddy and friends, there's a new gang in town...

Freddy Fazbear’s Pizzeria (Under Construction)