Game
After Fright
3 years ago

v0.0.11 is now available for everyone!!!

Enjoy! πŸŽ‰β€‹πŸ₯³β€‹πŸŽ‰

List of all changes below.


Changelog:

  • A new Easter Egg has been added.

  • Added a warning message when opening the game.

  • Added a static effect when you lose.

  • Added a button to report bugs in the main menu.

  • Added flashing lights effect on some jumpscares and animation when Foxy searches the room.

  • Added a new poster.

  • Added burnt effect to posters.

  • New audios have been added to Freddy.

  • New tips have been added, which will give clues on how to deal with the animatronics.

  • The volume of the flash has been reduced a little.

  • Removed some junk files.

  • Updated loading screen images.

  • The time required to exit the game by holding the ESC key has been reduced.

  • The time it takes for Foxy to make his sound when you look at the hallway he's in has been reduced from 3 to 2 seconds.

  • You can now skip the cutscene by clicking the right mouse button.

  • Now, if it is the first time you start the game, it will default the graphic options to "Ultra".

  • Now when you press the "Exit" button a confirmation window will appear.

  • Now Freddy makes a very weak sound when he appears in one of the two halls.

  • Updated some texts.

  • Updated languages ​​file.

  • The "Apply" button has been removed from the settings menu.

  • Removed the word "[Alpha]" in the version text.

  • Office lighting has been increased.

  • Increased lighting during power outage and Springtrap's jumpscare.

  • Now you need to click on the arrows to move.

  • Now to change the monitor it is not necessary to press the button, when detecting the change it will ask you if you want to apply and restart.

  • Updated the language file.

  • Increased cooldown time for Springtrap's jumpscare.

  • Springtrap's jumpscare has been shortened, now he will appear suddenly without going under the door.

  • The speed of the command part in the initial cinematic has been increased.

  • Part of the initial cinematic has been improved.

  • The office has been reorganized a bit.

  • Some tips have been updated as they were not very consistent.

  • Up to 3 tips will now appear on the loading screen before starting the game.

  • Now you can keep moving when Springtrap manages to open the door.

  • Fixed bug that caused the power cut animation to still not work when trying to deactivate an object that was no longer on the scene.

  • Fixed flash sound which was still playing even at 0% volume.

  • Fixed "Exit" button sound.

  • Fixed bug, which allowed the fan to keep running when the power goes out.

  • Fixed bug that the effect of the lights in the office was not reactivated.

  • Fixed bug that caused sounds to be heard after a jumpscare.



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Next up

In a few days, we will publish a small video announcing our participation in an event and showing part of the new voices of the animatronics. Stay tuned. πŸ˜„

Alpha 2 short trailer in a week.

Stay tuned!

A short After Fright Alpha 2 gameplay, available now!!!

Before you, the new banner and thumbnail for Sweet Harmony's Gamejolt page! It was a hard work to make it, mostly on the banner, I wanted to make something amazing and stand out.

New news is closer than you think ;)

❀️ Thanks for the support!!! ❀️

Collection of various renders I've made over the years. Just thought I'd share them here for y'all to see.

As we have already mentioned, we are sharing a short video showing part of level 3. Please note that it is still under development. 😎

We are happy to announce that we will be at the @Fangame_Horizons event prepared with a reveal trailer for the game. We also announced that we have voice for Chica, Mangle and Springtrap. Things are coming. See you there 😎

so long so long

New Easter Egg for next update πŸ˜‰β€‹