Game
Five Nights at Freddy's Simulator: REBIRTH
1 month ago

v0.0.3 - Rebalancing, fixes, performance improvements and more


Hey everyone! I've released a patch today to address some glaring issues, add some additional polishing, rebalances the game, etc. Below, you can find the changes in detail. If you don't see the Download button, it means the new update is still being processed by GameJolt - just check in again after a little wait!

+ Game now runs using built lighting in all maps.

+ Chica now has footsteps.

+ You can now possess other characters from pretty much anywhere (the reach has increased 100x)

+ Freddy now laughs when entering new areas.

+ Nightguard can get panicked much easier.

+ Animatronics are now much louder.

- You can no longer possess other animatronics that are over AI level 15 (unless you are playing as Foxy)

~ Foxy can no longer rush the guard seconds into a night, when playing as Foxy, you are forced to possess animatronics until 3AM, and are unable to leave Pirate Cove until then.

~ Moved the UI buttons for BB's Shop and AI Controls to be easier to see.

+ Retextured Freddy, Bonnie, Chica, and Foxy (thanks Captain Allen!)

+ Added a settings menu.

+ Animatronics now look at others when they're nearby.

+ AI Animatronics can now kill the nightguard (enjoy it while you can - this will eventually count as a loss if it wasn't you possessing them)

+ Performance across the board has been improved.

+ Stats appear on the menu when previewing a character (calculated pre-perks)

- Removed Herobrine.

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