Game
Cub's Escape
5 years ago

V0.2.0

additions:
-dash
-turrets
-new pickups
-more maps
-save/load system

changes:
-change to how user input works
-change to the jump mechanic
-change to half of the maps




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So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

Successful landing

#screenshotsaturday

Runestones: from concept to in-game model🗿

Why walk when you can jump?

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?

Daldos Gameplay

for the past 2 days I finally made the first demo build of shurugami

you can playtest now for yourself here: https://gamejolt.com/games/shurugami/605507

tell me what you think!

#rpg #indiedev #pixelart #screenshotsaturday