developer note now shows if DEBUG mode is activated
fixed a visual bug related to time and place indicator in menu
fixed bug when the game has a “fade out” transition in the main menu when doing the following:
held [Z] or [ENTER] when the intro sequence is transitioning to the title screen
pressed [Z] or [ENTER] in an exactly timed moment right after the intro sequence is no longer visible
removed the “HARD MODE” text since the game doesn’t actually recognize HARD MODE, as implied in Glitchtale
made the Void much more expansive
added an option out of the Void (requires a LOT of patience)
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
We are under attack!
Family band complete!
An infected room from the second part of Cybel ! Are you up for some cleansing?
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
My D&D art for my family so far (WIP if you couldn't tell)
I did this on my 3DS ^^ #Kirby
Coming Soon...
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
It's old and it glows. Experience the nostalgic tile-matching puzzle game in it's new glory!
Game : https://gamejolt.com/games/colortris/499578
ColorTris gameplay - Peach squares
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Music : https://soundcloud.com/the-musical-ghost/ghost-kozmos-tetris-the…
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