Game
Asteroidz (My First Game) very basic
9 years ago

v0.2.3 Third MAJOR UPDATE


0.2.3
-Wormholes! Orange ones don’t like you very much.
-Nukes look like nukes.
-Some other stuff I can’t remember.

0.2.2
-Added Health Bar!
-Enemies now spawn at random intervals instead of all at once.
-Added bombs! (shift). Clear the entire screen, you can’t hold more than 3.
-Added main menu and pause function (escape).
-Camera now follows player around the room.

0.2.0
-Game now has a scaling difficulty system that increases as you get points.
Also, powerup legend:
-Pink: Increased projectiles + Firerate
-Blue: Invincibility + Health pack



0 comments

Loading...

Next up

Demonstration of the spells and their effects :)!

Why walk when you can jump?

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Levels' maps.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

Subscribe to technoblade