
v0.2:
- Buggy player controller added.
- You can now select blocks with keys 1-9.
https://scratch.mit.edu/projects/1257057231/
I also shared the decompiled version (the one I use to work on it):
Next up
I shared a project to my testing account that shows a way to fetch unicode characters through an exploit.
I'm uploading a new demo with buggy player controls.
Just to give you an idea of why this is such a pain to work on:
Scott the Woz: ...do you think they get it?
Roaring Knight: Crossover (Tentative Title)
[WIP 01]
My next project will probably be "What would I add to 4.0?".
I think it'd be nice to talk about what direction Scratch should go in, as someone who is now more intimate with the code and design philosophy than I am with your mom (thats a high bar, too).
Ricky Rabbit's Seasonal Flavoritiez! Season 3 Episode 13 (Wet Dry roundabout)
I had an idea for a new game. Turns out I forgor something: I suck lmao
I'm stunned.
Dude
This feels surreal to read. I know Unsandboxed and TurboWarp are ultimately owned by the same guy but still.










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