Game
Ourania Magissa
4 years ago

V0.4 New Character in Battle and Small Changes


So its been a bit longer than I had planned between updates. Some of the stuff I'm working on behind the scenes isn't ready to be shown yet, but to prevent an extraordinary gap between updates I did work on a few smaller things so I can show some kind of progress.

First of all we have a third character that can join the party in battle. To recruit Knifehead, just head out of town and follow the main path. About halfway along you should see him standing near a tree. Talk to him and he joins. I wanted to check and make sure all the menus and UI elements work properly when the party size changes, and it seems like everything still works properly after he joins.

This character is unique in that his ability "Knife Drop" is able to delay an enemy's next turn, and you can clearly see how effective it is by watching the target's UI after using the skill. Not all enemies are equally susceptible to delay. As of right now only this character can delay, but that may change in later versions.

Another change is that winning battles gets you experience, you can level up when you get experience, and your stats increase when you level up. Pretty basic stuff for an RPG but absent until this version. Another basic feature that has been added is that there is now a submenu allowing you to view all skills that your characters know outside of battle. Another really basic element that has just been added in.

That's pretty much all for now, but I expect to have the save system, and the beginnings of the main quest in the next update, along with at least one new area that I have been building some assets for.



0 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

What you all think

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Some Shadow boss fight gameplay 👾

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle