
V1.0.2 Release is avaliable now, fixes include the following:
-Minor Optimisation Improvements
-Minor fix for the level portals
-Collision fix in one of the secret rooms
-Minor fix for the crane minigame
The game now comes in a zip and includes artwork.
Next up
V1.0.3 Release is avaliable, fixes include: -Fixed issues and made changes to round 3, 4 and 6 -Updated one of the music tracks -Added the ability to change window colour & soundtrack from the level select
V1.0.5 Changes include: -Difficulty changes to Round 2 and Round 4 -HUD icon for the shield has been updated -Tileset graphics have been slightly updated -Round 6 Parallax has been changed -Bug fixes for Rounds 2, 4 and 6
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Have a good Boi
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
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It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
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