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FTD
4 years ago

V1.0.20 Many bug fixes and more optimization. Level 4 and 5 Campaign Online Leaderboards available. Enjoy and comment.




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v1.0.17 Skills now removed from early levels, early optimization implemented. Levels 4 and 5 included. Shielding monsters mechanic in game but not in early levels. Starting Gold now reflects economy in normal gameplay. Comment and Enjoy.

Coming next, display of damage to monsters will now show amount as a floating value above the monster. Updates to backend in Character sheet, also changes to UI for display of buffs/debuffs of weapons and armour.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Bandana Dee the Dream Friend

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Have a good Boi

The whole squad is here!

Interested? Follow me!

Levels' maps.

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM