Hey again!
Same as with Look At Me, I found a couple issues while testing the game out on Ubuntu, which have been fixed.
The shield hit sound effect has been turned way down
Shields are destroyed when entering a cutscene
Enjoy!
 - CB
Hey again!
Same as with Look At Me, I found a couple issues while testing the game out on Ubuntu, which have been fixed.
The shield hit sound effect has been turned way down
Shields are destroyed when entering a cutscene
Enjoy!
 - CB
The trailer is complete!
It will be published at launch, which hopefully won't be too long. The only thing keeping me is a few music tracks.
The game is now playable from start to finish!!!
Word of advice: Try your best not to get cornered.
...
Equipping stuff works, woo
In The Name of Cheese has been released!
Thank you all for following along with my little project, hope you all enjoy!
Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!
Here's my contribution to #screenshotsaturday, showing off the wizard enemies in the library level! It also showcases the Shield spell. I could probably change the color of the hit numbers and fireballs to be more visible, though.
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
Death now has a little more flair to it.
Nothing like big red text that stares you in the face and tells you that you lost.
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