Hey again!
Same as with Look At Me, I found a couple issues while testing the game out on Ubuntu, which have been fixed.
The shield hit sound effect has been turned way down
Shields are destroyed when entering a cutscene
Enjoy!
- CB
Hey again!
Same as with Look At Me, I found a couple issues while testing the game out on Ubuntu, which have been fixed.
The shield hit sound effect has been turned way down
Shields are destroyed when entering a cutscene
Enjoy!
- CB
Development on a trailer is underway, and hoping to have the game out by the end of the summer at the latest!
Getting close to the end. One more stage and a boss to go.
Forgot it was #screenshotsaturday. Finally got the title logo, finally fleshing out the Blank Space, and working on some story bits.
Here's my entirely random array of concept sketches for the theoretical kobold game I did over the past couple days. Does this count as #gamedev?
A few screenshots from my upcoming RPG project. Might make a page for it on here when I get a few things together.
Guess what? I'm one of the members of the upcoming charity event Prismathon happening April 4th through 7th! I'm so excited to be doing this, and I hope to see you guys there!
Provided without context.
It's been a hot moment since I've posted for #screenshotsaturday. The battle system is nearly complete and your party can level up after them!
Death now has a little more flair to it.
Nothing like big red text that stares you in the face and tells you that you lost.
The door is finally open.
What awaits Eric in this final area?
And what of his cheese?
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