Game
Darkest Nights at Fazbear's
2 years ago

V1.0.3

not 2.0 (I would've made a bigger buzz about it if it was) but I was really annoyed about some minor bugs and I didn't wanna keep waiting until 2.0 to fix these so yeah


-fixed being able to select and click on continue in the menu, even when it wasn't unlocked

-the extras menu button now goes invisible when you delete your data

-the camera and shocker buttons don't let you spam flip them anymore in an actually working way

-renamed application to "Darkest Nights at Fazbear's 1.0"

also, from what I saw when I went to upload this new patch, I saw that the game (V1.0.2 at least) got 53 downloads, so thank you (even if like 99% of those people didn't beat the game)



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Next up

Soon.......

Maybe..............

more dnaf scrapped content, originally golden freddy was supposed to appear on the menu and replace freddy when you 100% completed the game... yes, I did steal the idea from fnatas, I don't remember why I scrapped it but I'm not adding it back or anything

I spent a week playing deltarune instead of working on my games are you guys happy now

@Peripherals has FINALLY released the new (and actually good!) version of Darkest Nights at Fazbear's, please go support and play the game as it has been in development for quite a long time!

Made special art just for the release!

https://gamejolt.com/games/charmingnights/793769

itch.io profile so old it's basically a fossil

thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!

I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time