Game
Keep of the Infernal Heroes
5 years ago

V1.1.37 New items added to equipment list. Added multiple special damages and resists for more combat variation and tactics. Resists and damage also added to Item Info UI.




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Coming next, display of damage to monsters will now show amount as a floating value above the monster. Updates to backend in Character sheet, also changes to UI for display of buffs/debuffs of weapons and armour.

v1.0.17 Skills now removed from early levels, early optimization implemented. Levels 4 and 5 included. Shielding monsters mechanic in game but not in early levels. Starting Gold now reflects economy in normal gameplay. Comment and Enjoy.

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

"Thanks guys for endless hours of fun." πŸ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Have a good Boi

Runestones: from concept to in-game modelπŸ—Ώ

Finished work on the emotions of a new character for the tank universe

Showing off player 2 😎

What do you think?

Why walk when you can jump?

I worked so hard to get all four of them to the end safely, but then...