Next up
Coming next, display of damage to monsters will now show amount as a floating value above the monster. Updates to backend in Character sheet, also changes to UI for display of buffs/debuffs of weapons and armour.
v1.0.17 Skills now removed from early levels, early optimization implemented. Levels 4 and 5 included. Shielding monsters mechanic in game but not in early levels. Starting Gold now reflects economy in normal gameplay. Comment and Enjoy.
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
"Thanks guys for endless hours of fun." π
(My first fan art. Read the article, please.)
Have a good Boi
Runestones: from concept to in-game modelπΏ
Finished work on the emotions of a new character for the tank universe
Showing off player 2 π
What do you think?
Why walk when you can jump?
I worked so hard to get all four of them to the end safely, but then...










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