Game
FNaF World XL
3 years ago

V1.1.5 live.


-Fixed issue where Back button on Main Menu didn't work

-Fixed issue where Desk Man trigger was set to it's final phase

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Next up

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

New project is having a fun, early outing.

That time of year again.

Suppose it's rude to come back doing polls without showing some sort of progress for it.

Suppose it was about time that some of these skills got a little extra kick.

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Yeah, we're doing this.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)