This is a follow-up to the big v1.5.0 update. You can find the v1.5.0 changelog in the Discord Support Server and the GitHub v1.5.0 commit.
bugfixes:
fixed a bug that would crash the game when trying to superskip in certain instances of text typer. (bug report)
fixed a bug where the killer car would heal every turn (was a debug thing) (bug report)
fixed a super awkward pause after a failed ralsei pacify
made it so all test rooms that SHOULD be in the dark world ARE in the dark world
misc:
created a
text_typer_createfunction, and by proxy also changed all creations of a text typer to thisskipping in a text typer instance is now a whole lot safer: {stop} now stops any loops happening too, so it's essentially the end for an instance until it's destroyed
changed the functionality of return to title in the light world save (feature request)
added
room_ex_light_worldwhich shows you the light world exists. and also the save pointadded the light world version of the save point
added support for empty chests. you can also change the empty_callback variable of the chest object to change what happens if it's empty. can be used for the queen basement dust out of chests and such











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