Game
Fangorodrim v1.66
15 years ago

v1.66 published

I fixed a couple of typos and made the black holes more common. I switched the frequency from 25% to 40% after someone told me he only had 1 blackhole for the entire quadrant.




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art comission.

We are under attack!

"Our work is never over" they said.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Some Shadow boss fight gameplay 👾

Coming Soon...

:] me sigue sin gustar

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