Before you read I'd like to notice that I've lost basically all motivation to work on this game so I just released what I had of the 2.0 update instead of holding it back because of a few unfinished things. a 2.1 update will fix these issues but for now this is still playable.
New Features:
- Added extra levels and sprites for the Duck
- Added tons of new effects for gaining cash from passive generation, planes, cutting down trees and even the new companion system!
- Added a new General store for general upgrade items without scaling prices (such as tree fertilizer)
- Added 14 new rune upgrades for a total of 20, all of them really unique and fun!
- Added a new rune store screen which randomises 5 runes for each playthrough, plus someone inside it to make friends with...?
- Added two new base upgrades for a new mechanic, critical punches - one to increase likelyhood, the other to increase the reward
- Added a ridiculous amount of new tracks
- Added a new radio feature which allows you to change your music playlist at any time
- Added new customisation menu settings to play around with
- Added an option that allows you to see decimal cash and gems
- Game optimisations!
Changes:
- Removed cool stuff store (the right side openable tab)
- Expanded the stats menu to cover more space and in order to be more readable
- Updated upgrade sprites for numerous upgrades
- Allowed the use of decimal multipliers for options such as click and coin gen multiplier in game customisation menu
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