LISTEN FOR HIS LAUGHS. WHEN MADNESS RISES, LOOK AT HIM.
Madness now decreases at a faster rate when you look at Cosoul.
Madness now increases at a faster rate when you're not looking at Cosoul.
Balanced power system.
If the madness bar reaches its maximum level, power will start draining at a random rate.
Madness is now dynamic: If Cosoul is on the left for example, it'll always try to open the lasers if they are closed. If they aren't close it'll try to distract you.
If a door is opened while Cosoul is about to attack, it'll wait a few more seconds giving you a chance to close it again.
Losing to Cosoul will not crash your game anymore.
Cosoul has now different poses every time he moves.
Cosoul's jumpscare has been added to the extras menu.
Explained clearly that the power DOESN'T drain if you are not using any equipment on night 1.
Fixed other small issues.
Thank you so much for your patience and I hope you'll enjoy this new update! :D
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