Game
Outertale (Project Spacetime)
10 months ago

v5.02 has been uploaded (once again) and is ready for download! The changelog is available in the article below. A spoiler tag protects spoiler changes.


> Yet again, further effort has been made to prevent white screens. They may be inevitable on some devices, but hopefully it's good enough now that it won't be as big of a problem as it was before. No promises, though...

> All usages of "farther" in dialogue were replaced with "further" to maintain consistent spelling.

> The backslash key can now be used in addition to F12 to open the DevTools menu in debug mode.

> Medi0creking is now in the in-game credits!

--SPOILER CHANGES--

> A save point has been added to the Mettaton fountain room. Yippee!

> Canis Maximus (Annoying Dog)'s "sad" sprite was changed to have the eyes closed on both animation frames.

> One of Burgie's facial expressions had a missing pixel, this has been fixed.

> Saying no to Asgore when he asks you to enter the archive, then immediately saying yes without backtracking to Alphys no longer causes an issue after arriving in the bastion box room.

> The line Undyne uses in the bully route when you attack her lost soul form now makes sense for the story variants after both saving and leaving monster kid earlier on.

> Mentions of "orange crush soda" have been changed to "orange soda," though the line about "crushingly orange soda" has been kept, as well as crushing the soda to boost ATTACK.

> A grammar error during one of Twinkly's post-neutral mini-monologues has been fixed.

> Both the Mettaton SIGMA and Alphys fights have been updated to include a hint towards checking their respective ACT menus.

> If you kill monsters in Starton, then kill monsters in the Foundry, Alphys's OuterNet private messages to Sans regarding the evacuation of the Foundry now have a variant in case of a low encounter kill count there.

> Chara's sprite on the new homeworld in the lv0 route now uses the appearance they have in the Twinkly fight intro sequence.

> A memory leak caused by animated stars in the overworld's background have been fixed.

> The Epiphany can now be taken during the lv0 epilogue as well as the bully route epilogue. Still won't be useful there, though.

> Whizkarat's speech bubble now appears in the correct location in battle.

> Whizkarat's flavor text after they turn into a mouse now appears as it should.

> The REGEN status effect should now only apply when the SOUL is visible and inside the battle box.

> A few more spelling mistakes, typos, and line break issues were fixed across the game.

> The Filament and Sliders re-usable items should now be translatable with the language system.

> In the Last Corridor, Sans now mentions having a talk with Asgore in the lv20 route.

> The on-screen centered text seen throughout the Twinkly fight is now formatted through the language formatter to ease translation.

> A few mistaken references to "Moldbygg" in ACT text have been replaced with "Gelata."

> The interaction for Toriel's diary will no longer mention her name if she is dead, no matter the circumstances.

> Whizkarat's check text after they turn into a mouse now refers to them as a mouse.

> Flirting with or insulting Papyrus after he's already reacted to everything will no longer repeat similar text twice.

> Changed more instances of Frisk's action text using past tence rather than present tense.

2
1
1
1
1
1
1


25 comments

Loading...

Next up

OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)

LITERALLY-

Outertale 5.06 Devlog & Translation progress report

(Artwork by Ratcake)

Outertale is planned to provide multi-language support and many translators are working on it now!

I will show current progress and something fun!

Click [Read article] for details.

Here at redleaf industries, we have expert planning capabilities :3

TEAM MEMBERS STILL NEEDED/ MINI-DEVLOG

We STILL need team members for PSOT:Expanded

Mainly Musicians, SFX composers, Artists, Animators, and Programmers.

if you're interested, sign up in the form below!

https://forms.gle/FKKoizNTSk9BK2ei9

oh yeah, spoilers up ahead.

Outertale - 5.06 Preview 5 is Released on Gamejolt Page!

Now you can download and play it on Windows, Linux and Android, Enjoy the colored sprites and borders!

Note: Unfinished languages are disabled.

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.

Outertale 5.06 Devlog - New borders!

Now Outertale has 2 new improved borders: Citadel and Asgore Home!

AND we're happy to say Outertale border progress is at 100% now!

(Spoilers warning! And artwork by Fanhuo /繁夥)

the first redleaf forest tree is completed! Credits to @hiya_its_emily for spriting this. Its hard to express how cool this looks!