
2 years ago
Next up
Fake shadow&ambient occlusion effect through vertexPainting to simulate low poly shadows.
Previous work in debug
Continuing with learning how to do proper camera animations and ps1 graphics in blender. Now i also added the fake shadow&ambient occlusion too to make it like baked shadows.
Loved drawing this fella, considering the fact Iām an engineer main
wip next psx scene
Demo trying to fix the power outage
Cooking something.
Short video of the scene. Static animation
Quick Render cuz I'm Busy
Exercise reading guys, dont be like Kai Cenat :P Being able to read and write very well is a must :D






























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