Verlet Swing Alpha Testing signup is open!
We’ll start sending keys sometime next week. Signup now for a chance at getting one!
http://www.flamebaitgames.com/verlet-swing-alpha/
Next up
When your code reaches the level of abstraction where it's impossible to tell what function it actually has.
Can highly recommend defining your own Selectables when working with Unity. Here we got radio buttons to be used in a list. Simple and reuseable!
The UX for Forge and Fight kinda goes against established web convention. We pretty much took the 'F' shape and kicked it to the other corner. Looks nice though. Try the game: https://gamejolt.com/games/forge-and-fight/400824
The color palette used for Passpartout. It got a nice range without giving way too many options. Perfect for an amateur such as myself!
I rather consider myself an author of abstract pieces. Throwback to an earlier stage of The Movie Maker Game. Prototype available here: https://gamejolt.com/games/MovieMakerGame/398443
Heya! We're currently looking into localizing the game. What languages would you like to see? Polish? Greek? Klingon? We can even make one up if you’d like! Leave your suggestions below!
Third Person Swinger Man, A E S T H E T I C editor and more!
We have finally launched!
Tried to stress test the store with a lot of customers. Is this what hell is like? Throwback to a cancelled project.
Doing some networky tests to see if it's possible to do prediction on chained physics objects. Seems somewhat promising if you set a fairly decent standard on the connection.
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