Game
Liminality Online



5 years ago

Version 0.0.6


After a very long hiatus, the game is up and running and will resume receiving updates!

This is the first release after a 1 year hiatus. Unfortunately, shortly after the original release, the game's source files got deleted during a backup operation. Due to this, everything had to be reconstructed. While this reconstruction is largely identical to the original. It took quite some time to get to a point where we could resume making forward progress but we're there again at long last. There may be some small differences and lingering bugs as a result. If you find any glaring bugs please drop a note on discord, thanks!

This release has only some minor improvement to the last version (due to the above mentioned issue), specifically it contains a first pass at balancing monster stats and adding some initial boss monsters. As well as a new first person mode! Really excited to start working on improving the combat system, it needs a lot tlc as is, but I'm confidant we can make it really fun in the upcoming releases.



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So

i may or may not make an full art of some person or i may just leave this like that-

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Shadow The Hedgehog X pixel art

Just a Pico sprite

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Rockin the Guitar, an Axe like Guitar I made for my Uni project

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

I did this on my 3DS ^^ #Kirby

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM