Version 0.00.5 update:
NEW STUFF:
-Finished level 2
-Adjusted character controls so it's not as fast or overly sensitive
-Coins, lives, and health carry over from one level to the next
-A new "slime" object, which can be moved and jumped on to give you a massive jump boost
-Fixed a bug where you couldn't kill the rolling enemies with fireballs
-Fixed a bug where moving platforms would occasionally collide with walls and get stuck
KNOWN BUGS:
-Crushers will occasionally go out of sync after killing the player
-Tiles flicker often (only seen in downloaded version so far; please let me know if you see it in the HTML version, as well)
-Fireball doesn't dissapear after hitting a target sometimes
-Hiding under blocks to not be noticeed by security cameras doesn't work sometimes
FUTURE PLANS:
-A pause menu
-An actual main menu with buttons and everything
-A save system, so you don't have to start from the beginning every time you play. Might make a temporary password system in the meantime while I try to figure out saving
-A 100% custom-made soundtrack
-Hats
-Some extra prettyfication details, like trees and clouds n stuff. something like that.
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