Jolly news this time!
Right at the birth of a new year here is for you version 0.04 of fade :D
Here’s a list of the changes and future features:
New areas available on the Playground zone, including some non-interactable events
Redesigned Sky Garden with new accessible areas
Expanded Ruins maps
Updated sprite sheets
Event optimization
New BGM and sounds!
Some placeholder parallaxes present in the Sky Garden and Ruins (will be replaced at a later time)
What will we likely see in the future:
Puzzles!! That’s right. My main interest has been to lay a framework of the game maps in order to play around with events and various elements included in the scenarios. I do have an idea of the kind of events that need to take place, so stay tuned for that ;)
Updated graphics for parallaxes and sprites here and there, including collectibles and more in-game objects
More custom music and sound effects
A possible ending scenario (not a priority right now)
Secrets…
I think that’s the bulk of it for now.
Stay tuned for more and Happy New Year!
//FD
PS: Special thanks to Zack the Great for his contribution to testing, programming and placeholder artwork! ;) You rock, dude <3
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