Hiya, it's me again. I want to preface this by saying that unless something game-breaking is found that urgently needs fixing, this will be the last update before Version 0.2.0.
We have patched out 149 bugs total in the making of this version, so hopefully you won't find any more... but knowing this community, they may well just do that.
Please report any bugs remaining either in the official UNDERCREATOR Discord server (https://discord.gg/mN2y4hnBDZ) or in the comments under here.
Thank you for your patience, and we hope you enjoy!
Layering issues with the overworld have been corrected.
Fixed issue where copying and pasting Comets will link their tails together.
Gaster Blasters have been altered.
Bone Corridors now work properly with Emitters.
Gaster Blaster Circle now matches up with lower playback speeds.
Shops no longer cause a crash when buying an item.
Removing an item from your inventory no longer shrinks the inventory size.
Several attack parameters now have limited ranges to prevent unintended behaviour.
The HP bar no longer goes outside of the screen if it is set to have a very high amount.
MERCY has been overhauled.
SAVE files no longer transfer stats between each other.
Grey bullets no longer have collision.
Fixed issues where yellow soul projectiles interact with objects that have no player collision.
A notorious bug involving project corruption has been fixed. Corrupted UNDERCREATIONs remain unplayable but are still visible in Play Mode, which no longer softlocks in this instance.
As a consequence, Play Mode takes longer to load. Will look at optimising this in the future.
Project Manager error reports are now more in-depth.
Made it so that UNDO and REDO do not appear during some tutorials.
Added attack animations for every weapon in the base game.
Anti-cheat Sans should no longer appear on accident.
Several other issues have been corrected.
Follow the Discord server for live updates and help involving bug reports.












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