
Version 0.2.0 out now!
AI is kinda ditched in this build, and lighting looks ok from certain angles.
IMPORTANT: this game is a little laggy so you can tweak around the graphic settings, BUT try to keep shadow quality above medium if you want good graphics
Next up
Hello again! I know development hasn't been that quick lately, so I thought I should give you all a small visual update as I know we have been quite inactive on here.
H̶e̷l̶l̶o̶,̷ ̸N̶e̸i̸g̶h̷b̷o̵r̴!̷
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Important announcement!
Although the game itself is not finished, the game page for HN Pre-Alpha Remastered is out! Make sure to follow the game's page to receive updates on development.
You can find the game here:
Hello, everyone! Since you're still here, I would like to hear your opinions on my lighting that I made for HNR, because this really is an experimental style for me (ignore the oil-post-processing effect).
Dynamic non-scripted sounds, catching methods based on where the player is looking and some other small things
Home sweet home!
The sky burns with autumn’s glow… but something watches from the shadows.
We have updated our fangame's promotional material!
Have a look at the new oil-painting style:
A prisoner to the mind










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