
Next up
2nd floor teaser..
My dear golden hour,
Hello again! I know development hasn't been that quick lately, so I thought I should give you all a small visual update as I know we have been quite inactive on here.
Is there anyone else here? I know you are, because you got referred here via an external link/reroute.
Regardless, I'm dumping a bunch of HNPA-Remastered related screenshots from my SSD here.
Post-jumpscare scene reupload (the game is still corrupted).
Just a baked lighting screenshot
Hello, everyone! Since you're still here, I would like to hear your opinions on my lighting that I made for HNR, because this really is an experimental style for me (ignore the oil-post-processing effect).
H̶e̷l̶l̶o̶,̷ ̸N̶e̸i̸g̶h̷b̷o̵r̴!̷
The exit is calling.. but is it your true escape?
Dynamic non-scripted sounds, catching methods based on where the player is looking and some other small things











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