I’ve updated temple of light with new features and improvements. Two weeks ago I shown the game in a event called Games & Symphonies that took place here in Valencia where I live. That event is a music concert about video game music, and I have to say that it was amazing to hear my favorite songs played by the orchestra. Also 4 spanish videogame music composers were invited to the event and the orchestra played one song of each of them.
Parallel to this event a showroom took place where some of the valencian game developers showned their game.
And it’s thanks to the feeback I picked in this event I have the idea to implement some different control system and some other improvements.
The game was initially designed for adult players because the kind and the difficulty of the puzzles , but one thing that surprised me was that the kids enjoyed the game a lot, more event than the adults, and I many cases they resolve the puzzles quickier.
The lastest version I´ve uploaded hasn´t any new content, but It has a different approach to some design problems trying to build a better prototype.
I hope you enjoy the new release
Next up
New reset rotation button
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
Another house i made long time ago.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Demonstration of the spells and their effects :)!
Explosive domino effect
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
I made a small jungle house.
0 comments