This is just a quick update I made to fix a few bugs and add a few minor optimizations.
The Flame Quadratic’s stage is still fairly laggy for some reason, but at least it works better in 30 frames-per-second mode now, so at least you can use that.
Anyways, I guess this marks the true beginning of the development hiatus, unless I realize there are other significant oversights and bugs.
EDIT: The new build is taking a while to process. Please be patient.
EDIT 2: Okay, I don’t know why the update is taking so long to process, but I have the feeling that something went wrong with the upload process. I’m removing and re-adding the release now. Please be patient.
EDIT 3: I’ve removed and re-added the released. Let’s hope that fixes it.
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