Game
Perpetual Chaos
13 years ago

Version 0.3


Day six?

Version 0.3 released.

Main Additions:

Giant interiors - larger interiors added, such as a big shop at the bottom of the map.

Shotgun - gun with separate ammo, fires spread shots which are more powerful at close range. Can kill several enemies with one shot.

Achievements system added - only two to earn so far, but achievements system is fully functional. Not integrated with the GJ system yet, but soon will be.

Adding Next:

Pedestrian fear - when nearby are killed etc, fear spreads.

More chaos - when chaos is created, police etc start arriving, giving more threat.

More items and guns



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Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

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I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669