5 years ago

Version 0.56 - Battles, Battles, Battles!

We just updated to the newest version with the new Battle Bar for Gym Leader Rematches! You can check out the full release notes and download it on GitHub here: https://github.com/P3D-Legacy/P3D-Legacy/releases/tag/0.56




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0.58 is live!

The main new feature is Trainer Tower, just north of Seven Island town!

All fossil Pokemon are now available.

Let us know if you find any bugs!

You can check out the full release notes and download it on GitHub here: https://github.com/P3D-Legacy/P3D-Legacy/releases/tag/0.58

0.59 is here!!!

The all original Diamond Dive located south of Cherrygrove City.

ContentPacks, GameModes and Translations now return to the Save select menu!

There is so much other stuff too! Details and links in this blog post: https://pokemon3d.net/blog/10849947-ec25-4b03-b90c-353e8db88329

0.57 is live! The main new feature is the Legendary Tao Trio! We also remade the maps for some Kanto places to HGSS layouts. Let us know if you find any bugs! You can check out the full release notes and download it on GitHub here: https://github.com/P3D-Legacy/P3D-Legacy/releases/tag/0.57

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

The whole squad is here!

Interested? Follow me!

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

2d lighting experiment

Hello my space friends! Now I added a space background to the ship. I love that space look but I still feel like stuff is missing. The lighting on the ship needs some improvements I think. Please tell me your opinion!

Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.