Game
the Backstory of Freddy’s 2

4 months ago

Version 0.6.0 Changelog


  • Lighting

    • Optimized lighting on cameras by lowering quality preset from "High" to "Medium"

    • Optimized Ambient lighting

    • Fixed "connected shadows" bug (You could sometimes see shadows coming through solid objects under unknown circumstances - one of my subscribers found this bug using GT 1030 with 2gb VRAM). Now connected shadows are working properly.

    • Removed 25% of ambient lighting which couldn't be seen on cameras

  • Graphics

    • Removed Anti-aliasing on the Static animation render texture

    • Downscaled Camera system's render texture to 640x480

    • Downscaled Static animation render texture to 320x240

    • Removed Ambient occlusion from global volume

    • Changed SMAA with High quality preset to FXAA on player camera

    • Fixed Vignette and Chromatic abberation

  • Gameplay

    • Fixed foxy Jumpscare

  • Misc

    • Fixed exit sign material



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WE ARE SO BACK BABY!!!

Almost ready

How it all started

Vs

How it all went

(Also check out the shadows)

Almost...

Srry guys, didn't knew

Also thinking of remodeling animatronics, especially withered. I drew this sketch while studying. Thought of calling them “Possessed”

new doodles/sketches.

Yep.

Gonna kill myself today.

if ykyk

Main menu is half done

Which character dressing do you prefer? 1, 2 or 3?