Game
Zombie Survival Expedition
11 years ago

Version 0.6.0 Upcoming features


Sword animations

Tree Chopping

Crafting

Building

Hide mouse cursor

Lock mouse in place

New Map! Forest!

More Shops, (Skill points, medic, etc…)

Added sound effects (Sword swinging, enemies attack, etc.)

Improved save data. You not only can save money but exp, as well.

Better enemies now. Instead of just enemies with different distances there is enemies with random values. So not all enemies are the same!

Increased enemy spawn time. Instead of three seconds it’s 10 seconds.

Guns. However, they won’t be added until a later update (Too finish up ammo, animations, gun swaying and more.)

Read if you want to see more upcoming features.

Time trials. Get as many kills as you can!

Models for everything! (Zombies, guns, houses, more!)

Campaign mode!

In-game music. (You can disable in options)



0 comments

Loading...

Next up

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Werehog transformation process. #sonicunleashed

Microsoft Windows XP Unprofessional (windows logo prototype)

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

brung back my old oc plus a new one

...they don`t have names yet tho

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Colorful Fox

Happy Late Easter!