Game
Zombie Survival Expedition
11 years ago

Version 0.6.0 Upcoming features


Sword animations

Tree Chopping

Crafting

Building

Hide mouse cursor

Lock mouse in place

New Map! Forest!

More Shops, (Skill points, medic, etc…)

Added sound effects (Sword swinging, enemies attack, etc.)

Improved save data. You not only can save money but exp, as well.

Better enemies now. Instead of just enemies with different distances there is enemies with random values. So not all enemies are the same!

Increased enemy spawn time. Instead of three seconds it’s 10 seconds.

Guns. However, they won’t be added until a later update (Too finish up ammo, animations, gun swaying and more.)

Read if you want to see more upcoming features.

Time trials. Get as many kills as you can!

Models for everything! (Zombies, guns, houses, more!)

Campaign mode!

In-game music. (You can disable in options)



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art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Showing off player 2 😎

What do you think?

Shuiro Haname. #Commission

Commission for @ShuHaname

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Only true badasses may pass! #conceptart #art #gamedesign

A sneak peek at the new OST, can you guess what this song will be used for? 🤔