Game
Kaizo Nikki
5 years ago

Version 1.0.0 has been released. Changelog includes a new difficulty option, an entirely new ending and minor additions and fixes.

It is considered the final version of the game and it likely won't be updated further outside of bug fixes.




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Version 0.2.0 has been released. The changelog includes a reworked Nexus, the addition of friends, of 8 new worlds and 3 new effects, as well as bug fixes.

A few screenshots from my upcoming project. It will be quite smaller in scope than Nihil, but I hope to release the entire thing in one go.

Release date: I don't know.

Kaizo Nikki, a smaller project released for the Yume Nikki Fangames Jam, has been released. Given the tight schedule of this release, expect minor updates relatively soon.

This is unrelated to my previously mentioned project, which is still in progress.

Dawn of Dreams, a new project released for the Yume Nikki Fangames Jam, has been released. Expect this project to be expanded upon in the future, either in the form of regular updates or in next year's Jam.

​Aether, a new larger project and the prequel to Nihil, has been released. Note that this first version of the game is unfinished and does not feature a proper ending yet. Expect more content in the (potentially far) future.

Version 1.0.1 has been released. The changelog includes rework and expansions of several areas such as the nuclear wasteland, retro city, and others, as well as bugfixes.

Chiaki Nanami!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

My D&D art for my family so far (WIP if you couldn't tell)